![]() Undead creatures and elementals have a morale of zero, independent of their army’s morale rating. 1 if undead creatures are mixed with living creatures +1 if all creatures are of the same town type (except Necropolis) -1 for each town type mixed beyond two town types The morale rating for an army is normally zero Negative morale have a chance of freezing each round. Troops in anĪrmy with positive morale have a chance for a second action during their action phase. When the hero wins in battle, a portion of the opposition killed is resurrectedĪs skeletons and added to the hero’s army.īasic 10% of enemy creatures killed are resurrected.Īdvanced 20% of enemy creatures killed are resurrected.Įxpert 30% of enemy creatures killed are resurrected.Įach army has a morale rating which acts as a bonus to the individual morale of its troops. Their art is its practice slowly drains life from its wielders-eventually transforming them into liches. Necromancers are magic users seduced by the easy power of death magic. Martial learnings, their new forms open them more freely to the learning of magic. Their armor is composed of rare metal alloys created through their skillĭeath Knights are knights resurrected as liches. Working their craft builds muscular strength, which makes Alchemists ready #Heart of the unliving vs manualThe in-game description for the elixir of life replaces the word non-living with unliving, which is also the only place the word unliving is ever seen.įrom the Restoration of Erathia manual Hero Types Alchemist Īlchemists are skilled in physical and chemical magic, particularly so in the building andĪnimation of golems. It also implies that non-living refers to a creature group that is distinct from the undead. The same is true in the Shadow of Death manual, except for a single reference to non-living when describing creatures unaffected by the elixir of life. The words unliving, un-living, nonliving, and non-living are not referenced in either the Restoration of Erathia manual, or the Armageddon's Blade manual. The elixir of life does not affect gargoyles other than the basic increase in health provided by the lesser artifacts in the set. The elixir of life plainly states that it does not affect non-living (or undead) creatures. The manual fails to mention gargoyles, which also lose morale when in an army with undead creatures. It is used to describe creatures that lose morale when in the same army as undead creatures. The word living is only used in the Restoration of Erathia manual and it is only used once. The manual fails to mention that elementals, golems, and gargoyles are also immune to the death cloud. It is used to describe creatures that can be sacrificed as well as creatures that are damaged by the death cloud of liches. In all three manuals, the word non-undead is only used twice and only in the Restoration of Erathia manual. Despite these references to the crystal dragons as golems, as far as the game mechanics are concerned they are considered to be living creatures. In the video they state that they have succeeded in creating a dragon golem out of the finest crystal. The quest objective of the dragon slayer campaign is defeating a "crystal golem dragon". The manual also states that they are often created by wizards for the crystal they shed. Gargoyles, go le ms, zombies, and elementals are all described as being animated by magic.Ĭrystal dragons are described as being brought to life through magical means. It could have been written that they were animated through unholy magic or unholy resurrection or just necromancy. This seems to be an oversight in the manual. 2 From the Restoration of Erathia manualĭeath knights, skeletons, and vampires are all described as being resurrected.Brought back to life by good/evil magic (resurrection/sacrifice).Living / only-ever-living-but-possibly-resurrected-or-brought-back-through-sacrificial-rites Unaffected by mind spells (except gargoyles).Unaffected by morale (except gargoyles).Unaffected by unholy magic (necromancy/animate dead).Animated by neutral magic from never-living materials/elements.Animated by unholy magic (necromancy/animate dead).Mummies, skeletons, zombies, wights, vampires, liches, black knights, dread knights, bone dragons, and ghost dragons. ![]()
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